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authorLunar Laboratories <md.node.0@gmail.com>2025-06-14 13:02:26 +0200
committerGitHub <noreply@github.com>2025-06-14 13:02:26 +0200
commitedd6ac4ed65f028345a8489b6ac4901e25f7bc2c (patch)
tree9b3460f74ed06ebd67c943c29c804b63cd7d767c
parent370ea48f30567adf7538458e73268a161c9566d9 (diff)
downloadgsctool-edd6ac4ed65f028345a8489b6ac4901e25f7bc2c.tar.gz
gsctool-edd6ac4ed65f028345a8489b6ac4901e25f7bc2c.zip
Update gsctool.cHEADmain
Syntax cleanup.
-rw-r--r--gsctool.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/gsctool.c b/gsctool.c
index b79f797..cb26e2a 100644
--- a/gsctool.c
+++ b/gsctool.c
@@ -159,7 +159,8 @@ BOOL DirectoryExists(
/* Hotfix to prevent crash when exiting gamemode. */
int* __cdecl Assign_Hotfix_hk(
- int* a1, int* a2
+ int* a1,
+ int* a2
)
{
if (a1 != NULL && a2 != NULL)
@@ -174,8 +175,10 @@ int* __cdecl Assign_Hotfix_hk(
/* AC bypass to allow detouring. */
void __cdecl Thread_Timer_hk(
- uint8_t a1, int a2,
- int a3, int a4
+ uint8_t a1,
+ int a2,
+ int a3,
+ int a4
)
{
return;