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| author | Dylan Müller <md.node.0@gmail.com> | 2025-12-24 09:08:05 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-12-24 09:08:05 +0200 |
| commit | 450124dca239b85aa743ed5874e7c500d2dcc12d (patch) | |
| tree | b2500213e250f58241a09f3229a508cc1db31723 /README.md | |
| parent | 5c9a53423912e7a00e38c45f1a1a90dd3a7a89bf (diff) | |
| download | gsctool-450124dca239b85aa743ed5874e7c500d2dcc12d.tar.gz gsctool-450124dca239b85aa743ed5874e7c500d2dcc12d.zip | |
Update README.md
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -16,7 +16,7 @@ To load the demo `GSC` plugin, copy `gsctool` to the game's root directory. This demo will give you a `raygun` on spawn in single player zombie mode.
-* `GSC` dumps are written to `gsctool/cache`.
+* `GSC` dumps are written to `gsctool/cache`
> Note: This project is intended to be a starting point for more advanced `GSC` modding.
@@ -72,3 +72,4 @@ Files: +
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