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# gsctool
Simple `GSC` loader and dumper for `Call Of Duty: Black Ops 1 (T5) (Microsoft Windows)`.
[`https://journal.lunar.sh/2023/gsctool.html`](https://journal.lunar.sh/2023/gsctool.html)
To load the demo `GSC` plugin copy `gsctool` to the games root directory.
This demo will give you a raygun on spawn in zombie mode (solo).
* `GSC` dumps are written to `gsctool/cache`
> Note: This project is intended to be a starting point for more advanced `GSC` modding.
# Instructions
Run: `git submodule update --init --recursive` to clone submodules.
Then build project using the provided makefile in Windows Subsystem for Linux
and inject resulting `DLL`.
The compiler used for this project is [`tcc`](https://github.com/lunarjournal/tcc) (`Tiny C Compiler`).
> Note: You can modify and reload `GSC` scripts while Black Ops is running by quiting
the level and starting it again.

Files:
<br/>
* `gsctool.h` - `GSC loader definitions`.
* `gsctool.c` - `core implementation`.
* `offsets.h` - `T5 function offsets`.
# Dependencies
* [`cdl86`](https://github.com/lunarjournal/cdl86) - `x86 detours library`.
* [`miniz`](https://github.com/lunarjournal/miniz) - `zlib library`.
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