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#ifndef _MAIN_H
#define _MAIN_H
#include <stdint.h>
#include <stdbool.h>
#define PATH_ROOT "gsctool"
#define PATH_DUMP PATH_ROOT "/cache"
#define FILE_OFFSET 0x8
typedef struct RawFileData
{
int32_t deflatedSize;
int32_t compressedSize;
} RawFileData;
typedef struct RawFile
{
uint8_t* name;
int32_t len;
uint8_t* buffer;
} RawFile;
typedef enum XAssetType
{
ASSET_TYPE_RAWFILE = 0x24
} XAssetType;
typedef union XAssetHeader
{
struct RawFile* rawFile;
void* data;
} XAssetHeader;
typedef struct XAsset
{
enum XAssetType type;
union XAssetHeader header;
} XAsset;
typedef struct XAssetEntry
{
XAsset asset;
} XAssetEntry;
typedef union XAssetEntryPoolEntry
{
struct XAssetEntry entry;
union XAssetEntryPoolEntry* next;
} XAssetEntryPoolEntry;
typedef int32_t (__cdecl* Scr_LoadScript_t)(
int32_t scriptInstance,
const uint8_t* scriptName
);
typedef int32_t (__cdecl* Scr_GetFunctionHandle_t)(
int32_t scriptInstance,
const uint8_t* scriptName,
const uint8_t* functioName
);
typedef uint16_t (__cdecl* Scr_ExecThread_t)(
int32_t scriptInstance,
int32_t handle,
int32_t paramCount
);
typedef uint16_t (__cdecl* Scr_FreeThread_t)(
uint16_t handle,
int scriptInstance
);
typedef XAssetEntryPoolEntry* (__cdecl* DB_LinkXAssetEntry_t)(
XAsset* newEntry,
int32_t allowOverride
);
typedef uint8_t* (__cdecl* Dvar_FindVar_t)(
uint8_t* variable
);
typedef int* (__cdecl* Assign_Hotfix_t)(
int* a1, int* a2
);
typedef void (__cdecl* Thread_Timer_t)(
uint8_t a1, int a2,
int a3, int a4
);
typedef void (__cdecl* Scr_LoadGameType_t)(
void
);
#endif
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