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| author | Dylan Müller <root@lunar.sh> | 2026-01-15 11:05:13 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-01-15 11:05:13 +0200 |
| commit | b3682c0e76ac6a542893b31f7b49c8ff5b307fa7 (patch) | |
| tree | 80429678245a468b5f694871a9154650722d3843 /_posts | |
| parent | 69b5f9b500ef0874bd398605a4aba7035916cea2 (diff) | |
| download | journal.lunar.sh-b3682c0e76ac6a542893b31f7b49c8ff5b307fa7.tar.gz journal.lunar.sh-b3682c0e76ac6a542893b31f7b49c8ff5b307fa7.zip | |
Update 2020-12-11-mono-dot-net-injection.md
Diffstat (limited to '_posts')
| -rw-r--r-- | _posts/2020-12-11-mono-dot-net-injection.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/_posts/2020-12-11-mono-dot-net-injection.md b/_posts/2020-12-11-mono-dot-net-injection.md index c6ee89a..796a91c 100644 --- a/_posts/2020-12-11-mono-dot-net-injection.md +++ b/_posts/2020-12-11-mono-dot-net-injection.md @@ -4,7 +4,7 @@ title: Mono/.NET Injection Under Linux author: Dylan Müller --- -> Learning `mono` or `C#` library injection through a [Robocraft](https://robocraftgame.com/) exploit. The method used in +> Learning `mono` or `C#` library injection through a Robocraft exploit. The method used in > this publication can be used to modify a wide range of Unity games. 1. [Mono Overview](#mono-overview) |
